Project:Inclusion criteria: Difference between revisions

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The scope of Online Communipedia is to document the '''existence, governance, history, and policies''' of online gaming organizations. To maximize the avoidance of wasting editor or reader time, an online community must meet '''all''' of the criterion defined below in order to be eligible for an article.
The scope of Online Communipedia is to document the '''governance, history, and policies''' of online gaming organizations. So that the project can meet a certain depth of coverage for all articles, and to ensure all articles remain within scope, an organization must meet '''all''' of the criterion defined below in order to be eligible for an article.
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<h2>Not meet the [[P:PCOMM|private community]] criteria.</h2>
<h2>Not meet the private community criteria.</h2>
A private community is defined as an organization with an '''explicit statement of intent''' to remain privately accessible wherein '''all and/or a majority of''' their material/communications are ''inaccessible'' to the public. This ensures the project respects their wishes, since it finds the dissemination of private information '''unethical'''.
A [[P:PCOMM|private community]] is defined as an organization where '''all and/or a majority of''' their material/communications are ''inaccessible'' to the public. Online Communipedia does not document such organizations so as to respect their privacy.
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<h2>Have existed for at least 12 months.</h2>
<h2>Have existed for at least 12 months.</h2>
Many online communities fail to maintain sufficient interaction at the beginning for the owner and/or staff team to hold their interest, and thus they usually "pass away". This tends to occur without fanfare, with relevant communication platforms falling silent. Communities which lasted 12 months and are still active, or ''were'' active for a majority of their runtime, have a greater chance for worthwhile content to write about.
Many organizations fail to meet their 1 year anniversary for a variety of reasons, most commonly being lack of meaningful interaction among members. This is colloquially referred to as a community "passing away", and is commonly observed through communication platforms going unused. Communities which maintained activity for at least 12 months are more likely to have worthwhile content to write about.
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<h2>Have at least 100 registered members.</h2>
<h2>Have at least 100 registered members.</h2>
Wikipedia defines a community as a "social unit with commonality such as place, norms, religion, values, customs, or identity". This is a very broad range, and a "social unit" can encompass tens of people or thousands. Organizations that meet or exceed 100 registered members are typically in line with the other eligibility criterion.
The term "community" is very broad in its coverage, being able to encompass tens of people or thousands. Organizations that meet or exceed 100 registered members are more likely to meet the other eligibility criterion. A "registered member" is defined as an individual registered to a website or communications platform (e.g TeamSpeak 3, Discord). Followers or subscribers to social media platforms (e.g Reddit, Twitter, Facebook) do not count towards inclusion.
 
A "registered member" is defined as an individual registered to a website or communications platform (e.g TeamSpeak 3, Discord). Followers or subscribers to social media platforms (e.g Reddit, Twitter, Facebook) do not count towards inclusion.
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<h2>Have a staffing structure dedicated to setting standards and enforcing policy.</h2>
<h2>Have a staffing structure dedicated to setting standards and enforcing policy.</h2>
There are plenty of organizations that meet the typical standards for a community which had their member count and interaction, intended to remain modest, later balloon beyond what was originally expected. This project is focused on communities that have structures, no matter how small, dedicated to helping the public and maintaining it's own vision. These tend to be communities that decided to be public at the outset, which is what the project is aiming for.
Online Communipedia does not recognize an environment as a "community" for its purposes if power users exist due to coincidence. There must be a structure of positions, with definable responsibilities, which are assigned intentionally to others. These organizations tend to have started with the intent to be public or recruit others. These are the organizations this project is interested in.
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<h2>Have a permanent presence on the internet.</h2>
<h2>Have a permanent presence on the internet.</h2>
It would be unacceptable for an article to be written about a community when others cannot independently verify the community existed at all. Thus, there must be some permanent record of its existence that can be referenced by others. While this criterion uses the image of the [https://archive.org/ Internet Archive], any suitable alternative will suffice. Another way to meet this criterion is if '''3 or more''' files [[P:MAV|used as sources]] are uploaded and successfully authenticated ''prior'' to the article being created.
There must be some kind of record on the internet that an organization in fact existed so as to combat potential hoaxes and misinformation. While this criterion uses the image of the [https://archive.org/ Internet Archive], any suitable alternative will suffice. Another way to meet this criterion is if '''3 or more''' files [[P:MAV|used as sources]] are uploaded and successfully authenticated.
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<h2>Be an organization dedicated to playing video games.</h2>
<h2>Be an organization dedicated to playing video games.</h2>
There are a plentiful number of communities that exist which meet all other criterion but have nothing to do with gaming. Thus, it must be unequivocally clear that the community is primarily focused on being an amalgamation of persons desiring to play video games. This can be demonstrated through the dedicated hosting of servers, the theme of the community's platform, and/or the publicly stated intent of the community's existence.
There are plenty of organizations that exist which meet all other criterion but have nothing to do with gaming. Thus, it must be unequivocally clear that the community is primarily focused on being a group of persons playing, wanting to play, or discussing the play of video games. This can be demonstrated through the dedicated hosting of servers, the theme of the community's platform, and/or the publicly stated intent of the community's existence.
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''The following is unrelated to the policies described on this page. It serves as the attribution of content to be in line with this site's polices and legal requirements.''
 
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{{Text attribution|source=https://en.wikipedia.org/wiki/Wikipedia:Five_pillars|rationale=wikipedia|wiki-page=Wikipedia:Five pillars/styles.css}}__NOTOC__

Latest revision as of 00:39, 23 December 2023

The scope of Online Communipedia is to document the governance, history, and policies of online gaming organizations. So that the project can meet a certain depth of coverage for all articles, and to ensure all articles remain within scope, an organization must meet all of the criterion defined below in order to be eligible for an article.

Not meet the private community criteria.

A private community is defined as an organization where all and/or a majority of their material/communications are inaccessible to the public. Online Communipedia does not document such organizations so as to respect their privacy.

Have existed for at least 12 months.

Many organizations fail to meet their 1 year anniversary for a variety of reasons, most commonly being lack of meaningful interaction among members. This is colloquially referred to as a community "passing away", and is commonly observed through communication platforms going unused. Communities which maintained activity for at least 12 months are more likely to have worthwhile content to write about.

Have at least 100 registered members.

The term "community" is very broad in its coverage, being able to encompass tens of people or thousands. Organizations that meet or exceed 100 registered members are more likely to meet the other eligibility criterion. A "registered member" is defined as an individual registered to a website or communications platform (e.g TeamSpeak 3, Discord). Followers or subscribers to social media platforms (e.g Reddit, Twitter, Facebook) do not count towards inclusion.

Have a staffing structure dedicated to setting standards and enforcing policy.

Online Communipedia does not recognize an environment as a "community" for its purposes if power users exist due to coincidence. There must be a structure of positions, with definable responsibilities, which are assigned intentionally to others. These organizations tend to have started with the intent to be public or recruit others. These are the organizations this project is interested in.

Have a permanent presence on the internet.

There must be some kind of record on the internet that an organization in fact existed so as to combat potential hoaxes and misinformation. While this criterion uses the image of the Internet Archive, any suitable alternative will suffice. Another way to meet this criterion is if 3 or more files used as sources are uploaded and successfully authenticated.

Be an organization dedicated to playing video games.

There are plenty of organizations that exist which meet all other criterion but have nothing to do with gaming. Thus, it must be unequivocally clear that the community is primarily focused on being a group of persons playing, wanting to play, or discussing the play of video games. This can be demonstrated through the dedicated hosting of servers, the theme of the community's platform, and/or the publicly stated intent of the community's existence.


Copyright.svg At least one revision of this page incorporates text from https://en.wikipedia.org/wiki/Wikipedia:Five_pillars which is released under CC BY-SA-4.0. (view authors)